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Free Falcon 5
http://anrop.se/hosted/oden/
Tomten, ja tanka ner denna configfilen (längst ner på sidan) och skriv över din gamla i din ff5 installationsfolder. Viktigt att alla har samma för att minimera antalet krasher=) I övrigt, en joystick så är du good to go=)
Rock N´Roll is a way of life!
Spotify - StagHunt
Uppfattat Web.

Fan vad mycket kontroller att ställa in, hur bör man ställa in kontrollerna på joysticken?
oj helt beroende på vad du har för joystick och hur du gillar att spela,
Jag har Firegun, pickle, lock och unlock på min resten fixar jag med tangenterna än så länge=)
Rock N´Roll is a way of life!
Spotify - StagHunt
Odens sensuella rekommendation för flygknappar:

"Wpn-Missile Hardpoints cycle" Shift+/
Denna aktiverar "Nose Wheel Steering", en klassisk problemfråga.
När ni sätter avioniken i "A-G" så togglar den bombleveranserna CCIP-CCRP-DTOS vilket är mycket behändigt när man hysteriskt bankar in mot målet medan AAA skjuter brallorna av en..

"LeftMFD-OSB 03": L MFD Button3
Denna "zoomar" in markradar mellan NORM, EXP, DBS1 och DBS2 (togglar, så fortsätt bara trycka) vilket är ett "måste" för att kunna låsa på något vettigare än ett ensamt slagskepp ute på sjön. Även användbar i "A-A" då den "zoomar" ut runt radar markören - kallas "target separation" på radar språk.

"HOTAS-TMS Up": Ctrl+UpArrow
Lås mål under radar markören i "A-A" och "A-G" men med mervärdet att den ger dig "Radar Boresight" i dogfight mode (D-knappen)

"HOTAS-TMS Right": Ctrl+RightArrow
Växla från RWS (radar sök) till TWS (track while scan) i "A-A" läge
med mervärdet att den ger dig "ACM20" (radar sveper c:a HUD vyn) i dogfight mode

"HOTAS-TMS Down": Ctrl+DownArrow
Släpp låst mål i "A-A" och "A-G" läge med mervärdet att den ger dig "ACM60" (vertical search) i dogfight mode (bäst när man toksvänger lutandes 90 grader då den tittar in i kurvan)

"Ckpit-Drop chaff": X
Chaff/Flare, eller Remsor/facklor som vi svenskar säger - denna släpper inte motmedel som gemene man tror utan den kör aktuellt EWS-program där 1 = bara chaffs (4 omgångar om två?), 2 = ignorera som nybörjare, 3 = ignorera som nybörjare och 4 = en skvätt chaffs och en näve flares. D.V.S!! ni åker program 1 på hög höjd och växlar till 4 innan ni dyker ner och moonwalkar runt målet.

"Radar-submodes/azimuth": F8
Radarsvep togglar mellan bred, HUD och smalt som faen.
Vad ska det vara bra för? jo, bredsvep med RWS så ser du det mesta och när du intresserar dig för ett mål så minskar du svepet och får snabbare uppdatering samt större chans att "bränna igenom" och låsa en eländes MiG med störsändare påslagen.

Ännu bättre i markradarläge, pressa ihop svepet max och minska radar "range" till 10 miles så har du max upplösning i DBS2, lås mål och dyk till 200 fot och flyg som faen till 10 miles varpå du nosar upp till 25 eller 35 grader så lobbar du in dina CCRP bomber sådärna askoolt som nästan bara snygg-Oden gör.

"Cursor Enable": N
Växlar bl.a. Maverick vyn mellan "PRE", "VIS" och "BORE" där VIS är att rekommendera då kameran följer din flygvektor varpå du kan slava fyrkanten i HUD'en och markstabilisera med "TMS-Up" (se ovan?) varop fyrkanten blir en cirkel och först då tittar du ner på MFD'n och låser igen (TMS-Up #2) varpå förmodligen sökaren fastnar på nåt mål eller så.

Visst är jag långrandig som fan?
/muppOden
Redigerat av theOden den 2009-09-22 15:03
odenhouse.servegame.com/OdenSig512.jpg
Cursor enable = shift + N?

Vi gillar långrandighet, annars hade man väl inte spelat arma och free falconPfft
Rock N´Roll is a way of life!
Spotify - StagHunt
Tack för svaren, ska försöka ställa in lock o unlock främst, finns så jävla mkt kontroller o jag fattar knappt vad dom betyder. Fan att det inte kan vara så simpelt som på IL2 ^^
Jag är sugen på ett litet träningsuppdrag ikväll om någon har lust att starta ett sådant. ^^
jag är nog på ikväll om blir "relativit" snart Smile
Slängde ihop min första TE igår,

"Fienden har kommenderat en flygbas på andra sidan sundet och måste bekämpas. De känner till vår attack och har patrullerande migs uppe, scramble scramble!

En escort flight, samt en strikeflight.

Vi bör vara minst 4 pers, max 8.

Sitter på ts runt 19 för er som är sugna=)


Rock N´Roll is a way of life!
Spotify - StagHunt
Ish tar å hoppar på 'teh falcon band wagon' .. Sitter hos Roger nu iaf på 100mbit, så 1,2 gig lär ju inte ta så lång tid Grin

Såg nu att den där länken bara gav ca 200kbps.. Någon som har nått snabbare?
Ishie: Använd Orbit Downloader (google is yor friend) =)

Öppnar upp multipla anslutningar till en server så du får mer hastighet, enkelt beskrivet...
Redigerat av Klawen den 2009-09-28 12:29
Jo då, jag är oftast den att gnälla över att folk skall använda google så =)

Jag försökte hitta torrents, men utan att lyckas. Tänkte om någon skunde slänga upp en ftp på kort varsel eller något sådant. Men jag ska kolla på orbit downloader.

Sådär! 1.6 Mbps är ju liite bättre än 200kb Pfft

Man får ju nostalgi.. GetRight Wink
Redigerat av Ish den 2009-09-28 12:44
jag lägger in ett förslag om att vi gör en falcon-kväll någon bestämd dag i veckan, förslagsvis onsdag med start vid? ska vi säga 20:00? Och sedan lassa in uppdrag tills klockan slår sängdags?
i35.photobucket.com/albums/d173/rigge88/index2php.png

Citera

Rigge skrev:
jag lägger in ett förslag om att vi gör en falcon-kväll någon bestämd dag i veckan, förslagsvis onsdag med start vid? ska vi säga 20:00? Och sedan lassa in uppdrag tills klockan slår sängdags?



Låter toppen att ha det en dag i veckan, men föreslår att vi lägger det lite tidigare. Igår när vi spela tog det 2 timmar innan vi var igång för vi var så många och så hade vissa strul. Så det kan ta en enorm tid att få igång det ibland och har man starttid 20 kanske man kommer igång runt 22 (om det är riktigt illa) och då hinner inte dom som ska jobba spela så länge. :/
Om vi blir mer än 4, klarar inte mitt bredband av att vara host, hade en del nätlagg igår. Men skön idé. Vi kan köra en basic flight idag innan gol träningen om nån vill, droppar in på ts runt 1730.
Rock N´Roll is a way of life!
Spotify - StagHunt
Jag hoppar in redan kl 17. Pfft
Bra keybinds nu när vi har 4 subkanaler:

Settings >> Key Settings

odenhouse.servegame.com/tsKeybindings.jpg

Erhålles genom att klicka "Add" och sedan ställa in enligt nedan:
odenhouse.servegame.com/tsDefineKeyBinding.jpg

för alla Flight 1..4
sen kan man prata vanligt i kanalen men vid behov prata mer "globalt" utan krav på channel commander tjafset.

(om det inte finns någon serverinställning som blockar ovan)

Kan alla stänga av encryption och compression i hamachi så blir vi kanske lite stabilare?

/ctdOden

Sad
Redigerat av theOden den 2009-09-29 15:43
odenhouse.servegame.com/OdenSig512.jpg
Jag hittade några bra yuoutube tuturials när jag läste lite på FF5 forumet..

http://www.youtub...=playlists

Tänkte dom kan vara till hjälp för någon.. Smile
Nice find Botox.

Han är inte helt korrekt vad gäller scan-bar i AA radar tutten men överlag är det väldigt matnyttig info.
odenhouse.servegame.com/OdenSig512.jpg
Incoming wall of text Grin
Det här använde vi när jag spelade allied force 4.0 på multiviper. Kanske någon som är intresserad.

ABORT Directive to cease action/attack/event/mission.

ACTION Directive to perform a prebriefed attack sequence or maneuver.

ALPHA CHECK Request for bearing and range to described point.

ANCHOR Orbit about a specific point; ground track flown by tanker. Information call indicates a turning engagement about a specific location.

ANGELS Height of aircraft in thousands of feet.

APEX/ALAMO Training term used to denote simulated launch of enemy, all-aspect radar missile.

ARM/ARMED (Safe/Hot) Select armament (safe/hot), or armament is safe/hot.

AS FRAGGED Fighter, FAC, mission package, or agency will be performing exactly as stated by the air tasking order.

ASPECT Request/comment regarding target aspect information.

APHID/ARCHER training term used to denote simulated launch of enemy heat seeking missiles.

ATTACK/ATTACKING ( ) Indicates air-to-surface attack on a specific ground target.

AUTHENTICATE ( ) To request or provide a response for a coded challenge.

AUTONOMOUS Aircrew is operating without benefit of GCI/AWACS control.

BANDIT (Radar/Heat/Striker) Known enemy aircraft and type ordnance capability, if known.

BASE (Number) Reference number used to indicate such information as headings, altitudes, fuels, etc.

BEAM/BEAMER (Direction) Aircraft maneuvering stabilized within 70—110° aspect; generally given with cardinal directions; east, west, north, south.

BELLY CHECK A momentary unloaded bank to check the blind side of a turning aircraft.

( ) BENT Identified system inoperative.

BINGO Fuel state at which RTB must commence.

BLIND No visual contact with friendly aircraft; opposite of term "VISUAL."

BLOW THROUGH Directive/informational call that indicates aircraft will continue straight ahead at the merge and not turn with target/targets.

BOGEY A radar/visual contact whose identity is unknown.

BOGEY DOPE/DOPE Request for target information as briefed/available.

BONE Term used to indicate the formation will remain in a racetrack-type holding pattern (with all wingmen's turns into lead); exit formation must be specified by lead.

BOX Groups/contacts/formations in a square or offset square.

BRACKET Indicates geometry where aircraft will maneuver to a position on opposing sides either laterally or vertically from the target.

BREAK (Up/Down/Right/Left) Directive to perform an immediate maximum performance turn in the indicated direction. Assumes a defensive situation.

BREVITY Term used to denote radio frequency is becoming saturated/degraded and briefer transmissions must follow.

BROADCAST Request/directive to switch to broadcast control.

BROKE LOCK Loss of radar/IR lock-on (advisory).

BUDDY LOCK (Position/Azimuth) Receiving friendly AI RWR.

BUGOUT (Direction) Separation from that particular engagement/attack; no intent to reengage.

BULL'S EYE An established reference point from which the position of an aircraft can be determined.

BUMP A fly-up to acquire line of sight to the target or laser designation.

BURNER Directive to select/deselect afterburner.

BUZZER Electronic communications jamming.

CAP/CAP (Location) An orbit at a specified location. Establish a combat air patrol at (location).

CHAFF Call indicating chaff has been detected or to deploy chaff.

CHAMPAGNE An attack of three distinct groups with two in front and one behind. The leading two groups are attempting to bracket with the
trailing third group flying up the middle.

CHATTERMARK Begin using briefed radio procedures to counter comm jamming.

CHECK ( ) A directive statement made to momentarily monitor (specified items/systems). No response is required if status is normal.

CHECK ( °Left/ °Right) Turn ( ) degrees left/right and maintain new heading.

CHICKS Friendly fighter aircraft.

CHRISTMAS TREE Directive to briefly turn on exterior lights to enable visual acquisition.

CIRCLE ( ) Flight lead directed defensive maneuver in which the flight establishes a circular holding pattern for mutual support.

CLEAN No radar contacts.

CLEARED Requested action is authorized (no engaged/support roles are assumed).

CLEARED DRY Ordnance release not authorized.

CLEARED HOT Ordnance release is authorized.

CLOSING Bandit/bogey/target is getting closer in range.

COLD In context; attack geometry will result in a pass or roll out behind the target; or, on a leg of a CAP pointed away from the anticipated threats.
Air-to-surface, dry or no ordnance attack.

COMEBACK (Left/Right) Directive to reverse course.

COME OFF (Left/Right/High/Low) A directive to maneuver as indicated to either regain mutual support or to deconflict flight paths for an exchange of
engaged and supporting roles. Implies both "visual" and "tally."

COMMITTED/COMMIT Fighter intent to engage/intercept; weapons director continues to provide information.

CONTACT Radar/IR contact at the stated position; should be in bearing, range, altitude (BRA), bull's eye, or geographic position format.

CONTINUE Maneuver for attack; does not imply clearance to engage or expend ordnance.

COVER Directive to assume briefed support position and responsibilities.

CRANK (Direction) F-pole maneuver; implies illuminating target at radar gimbal limits.

CROSS TURN/CROSS A 180° heading reversal by a flight where aircraft turn into each other.

CUTOFF Request for, or directive to, intercept using cutoff geometry.

DEADEYE Informative call by an airborne laser designator indicating the laser is inoperative.

DEFENSIVE (Spike/Missile/SAM/Mud/AAA) Aircraft is in a defensive position and maneuvering with reference to the stated condition. If no condition stated,
maneuvering is with respect to air-to-air threat.

DEPLOY Directive for the flight to maneuver to briefed positioning.

DIVERT Proceed to alternate mission/base.

DOLLY Data link equipment.

DRAG/DRAGGING (Direction) Aircraft maneuver to 60° or less aspect.

ECHELON (Cardinal Direction) Groups/contacts/formation with wingman displaced approximately 45° behind leader's wing line.

ELEMENT Formation of two aircraft.

ENGAGED Maneuvering with the intent of achieving a kill. If no additional information is provided (bearing, range, etc.), engaged implies visual/radar acquisition of the target.

ESTIMATE Using information available to provide required data; implies degradation.

EXTEND (Direction) Directive to gain energy and distance with the possible intent of returning.

EYEBALL Fighter with primary visual identification responsibility.

FADED Previous radar contact lost.

FAST Target speed is estimated to be 600 knots ground speed, Mach 1 or greater.

FEET WET/DRY Flying over water/land.

FENCE Boundary separating hostile and friendly area.

FENCE CHECK Set cockpit switches as appropriate.

FEW Two to four aircraft.

FLANK/FLANKING Target with a stable aspect of 120—150°.

FLOAT Directive/informative to expand the formation laterally within visual limits to maintain a radar contact or prepare for a defensive response.

FLUSH/FLUSHED Precautionary launch or aircraft for survival.

FOLLOW DOLLY Follow data-link commands.

FOX Air-to-air weapons employment.

FOX ONE Simulated/actual launch of semi-active radar-guided missile.

FOX TWO Simulated/actual launch of IR-guided missile.

FOX THREE Simulated/actual launch of an active radar-guided missile.

FOX MIKE VHF/FM radio.

FURBALL A turning fight involving multiple aircraft.

GADGET Fire control radar.

GIMBALS (Direction) Radar target is approaching azimuth or elevation limits.

GO ACTIVE Go to briefed Have Quick net.

GO SECURE Directive to activate secure voice communications.

GORILLA Large force of indeterminable numbers and formation.

GREEN (Direction) Direction determined to be clearest of enemy air-to-air activity.

GROUP Radar target(s) within approximately 3 NM of each other.

GUN (Direction) Visual acquisition of gunfire, AAA site, or AAA fire.

GUNS An air-to-surface gunshot.

HARD (Direction) High G energy sustaining turn.

HEAD Target with an aspect of 160180°.

HEADS DOWN Call to inform aircrew that leader/wingman is head down in the cockpit and leader/wingman is responsible for clearing.

HEADS UP (Direction/Altitude) Enemy/bogey got through; no kill.

HIGH Target between 25,000 MSL and 40,000 MSL.

HIT Radar return in search (air-to-air). Weapons impact within lethal distance (air-to-ground).

HOLD DOWN Directive to key transmitter for DF steer.

HOLDING HANDS Aircraft in visual formation.

HOME PLATE Home airfield.

HOOK (Left/Right) Directive to perform an in-place 180° turn.

HOT In context; attack geometry will result in roll out in front of the target; or on a leg of the CAP pointing toward the anticipated threats (air-to-air). Ordnance employment authorized, expected, or completed (air-to- ground).

HOTEL FOX HF radio.

ID Directive to intercept and identify the target; also aircrew ID accomplished, followed by type aircraft.

IN PLACE (Left/Right) Perform indicated maneuver simultaneously.

JINK Unpredictable maneuvers to negate a tracking solution.

JOKER Fuel state above bingo at which separation/bugout should begin.

JUDY Aircrew has radar/visual contact on the correct target, has taken control of the intercept, and only requires situation awareness information;
weapons director will minimize radio transmissions.

JUDY ANGLE Aircrew is taking control of intercept in azimuth only; weapons director continues to provide range information.

KILL Directive to commit on target with clearance to fire; in training, a fighter call to indicate kill criteria have been fulfilled.

LADDER Three or more groups/contacts/formations/aircraft side-by-side.

LINE ABREAST Two groups/contacts/formations/aircraft side-by-side.

LOCKED (BRA/Direction) Final radar lock-on; sort is not assumed.

LOW Target altitude below 5,000 feet AGL.

MAGNUM Launch of AGM-88 HARM by Wild Weasel.

MANY Five or more aircraft.

MARKING Leaving contrails or otherwise marking aircraft position.

MEDIUM Target altitude between 5,000 feet AGL and 25,000 feet AGL.

MERGED Informative that friendlies and targets have arrived in the same visual arena. Call indicating radar returns have come together.

MICKEY Have Quick time of day (TOD) signal.

MIDNIGHT Initiate advisory control (due to loss of GCI-type radar).

MIL Directive to select military power.

MUD (Direction) Indicates RWR ground threat displayed; followed normally by clock position.

MUSIC Electronic radar jamming. On AI radar, electronic deceptive jamming.

NAKED No RWR indications.

NO JOY Aircrew does not have visual contact with the target/bandit; opposite of "TALLY."

NOTCH (Direction) All-aspect missile defensive maneuver to place threat radar/missile near the beam.

OFF (Direction) Informative that attack is being ceased and repositioning in the indicated direction.

OFFSET (Left/Right) Informative call indicating maneuver in a specific direction with reference to the target.

PACKAGE Geographically isolated collection of groups/contacts/formations.

PADLOCKED Informative that aircrew cannot take eyes off another aircraft/ground target without losing tally.

PAINT Friendly AAI/APX interrogation return.

PARROT IFF transponder.

PICTURE Situation briefing which includes real-time information pertinent to a specific mission.

PIGEONS (Location) Magnetic bearing and range to a specified point.

PITCHBACK (Left/Right) A call for fighter/flight to execute a nose-high heading reversal to reposition as stated.

PLAYTIME Amount of time which aircraft can remain on station.

POINT Directive for an element to turn towards each other either as a defensive response or to reestablish a mutually supportive formation.

POP Starting climb for an air-to-surface attack.

POPEYE Flying in clouds or area of reduced visibility.

POSIT Request for position; response normally in terms of a geographic landmark, or off a common reference point.

POST ATTACK (Direction) Weapons director's transmission to indicate desired direction after completion of the intercept/engagement.

POST HOLE Rapid descending spiral.

POWER Reminder to set the throttles appropriately considering the IR threat and desired energy state.

PRESS Directive to continue the attack; mutual support will be maintained. Appropriate engaged and supporting roles will be assumed.

PUMP Directive to perform a prebriefed sequential maneuver to stop relative forward motion while maintaining situation awareness on the threat.

PURE Call indicating pure pursuit is being used or directive call to go pure pursuit.

PUSH (Channel) Go to designated frequency.

RANCH HOUSE (Altitude) Informative or directive indicating subject fighters will/should return to CAP.

REFERENCE (Direction) Directive to assume stated heading.

RIFLE AGM-65 launch.

ROGER Indicates aircrew understands the radio transmission; does not indicate compliance or reaction.

SAM (Direction) Visual acquisition of a SAM or SAM launch. Should include position.

SANDWICHED A situation where an aircraft/element find themselves between opposing elements.

SAUNTER Fly at best endurance.

SEPARATE Separation from a specific engagement.

SHACKLE One weave; a single crossing of flight paths; maneuver to adjust/regain formation parameters.

SHADOW Follow indicated target.

SHIFT Directive to illuminate second target with laser designator.

SHOOTER Aircraft designated to employ ordnance.

SHOTGUN Launch of antiradiation (SHRIKE) missile by Wild Weasel.

( ) SICK Described equipment is degraded.

SILENT "GO SILENT" directive to initiate briefed EMCON procedures.

SKIP IT Veto of fighter commit call; usually followed with further directions.

SLICE (Left/Right) Directive to perform a high G descending turn in the stated direction; usually 180° turn.

SLOW Target with ground speed of less than 300 knots.

SNAP SHOT High angle/high LOS gun shot.

SNAP ( ) An immediate vector (bearing and range) to the group described.

SORTED Criteria have been met which ensure individual flight members have separate contacts; criteria can be met visually, electronically (radar) or both.

SPARKLE Target marking by a gunship or FAC using incendiary rounds.

SPIKE RWR indication of an AI threat in track, launch, or unknown mode. Include bearing and clock position/azimuth and threat type if able.

SPITTER (Direction) An aircraft that has departed from the engagement.

SPLASH Target destroyed (air-to-air); weapons impact (air-toground)

SPLIT Request to engage a threat; visual may not be maintained; requires flight lead acknowledgment (air-to- air). Also, directive to begin prebriefed maneuver/attack.

SPOOFING Informative that voice deception is being employed.

SPOT Informative that laser target designation is being received.

SQUAWK ( ) Operate IFF as indicated or IFF is operating as indicated.

STACK Two or more groups/contact/formation with a high/low stack in relation to each other.

STATUS Request for an individual's tactical situation; response is normally "offensive," "defensive," or "neutral." May be suffixed by position and heading.

STERN Request for, or directive to, intercept using stern geometry.

STINGER Formation of two or more aircraft with a single trail.

STRANGER Unidentified traffic that is not participant in the mission.

STRANGLE ( ) Turn off equipment indicated.

STROBE AI radar indications of noise radar jamming.

SUNRISE A minimum of broadcast control is available (due to return of weapons director's radar).

SUPPORTING Act of assisting the engaged fighter in killing the bandit while maintaining overall battle situation awareness.

SWITCH/SWITCHED Indicates an attacker is changing from one aircraft to another.

TALLY Sighting of a target/bandit; opposite of "NO JOY."

TARGET Specification of sort responsibility. Directive call that may not necessarily follow the sort contract.

THREAT (Direction) (GCI/AWACS) Informative that an untargeted bogey is within 10 NM of a friendly.

TIED Positive radar contact with an element/aircraft.

TRACK A series of related contacts indicating direction of travel.

TRACKING Stabilized gun solution.

TRAIN (Formation) Tactical formation of two or more aircraft following one another.

TRAILER The last aircraft in a formation.

TUMBLEWEED Indicates limited situation awareness; no tally, no visual, a request for information.

UNIFORM UHF/AM radio.

VERY HIGH Target altitude above 40,000 feet MSL.

VERY LOW Target altitude is below 300 feet AGL.

VIC Three groups/contacts/formations with the single closest in range and an element in trail.

VICTOR VHF/AM radio.

VISUAL Sighting of a friendly aircraft; opposite of "BLIND."

WALL Three or more groups/contacts/formations line abreast/side by side.

WEAVE Continuous crossing of flight paths.

WEDGE Tactical formation of two or more aircraft with the single in front and the other aircraft laterally displaced on either side behind the leader's wing line.

WEEDS Indicates that aircraft are operating close to the surface.

( ) WELL Described equipment is functioning properly.

WHAT LUCK Request for results of mission/tasks.

WHAT STATE Request for armament/fuel status; reported as follows:
( ) Radar = # radar missiles remaining.
( ) Heat = # heat missiles remaining.
( ) Fuel = pounds of fuel or time remaining.

WILCO Will comply with received instructions.

WINCHESTER No ordnance remaining.

WORDS Pertinent mission information.

WORKING ( ) Wild Weasel is gathering electronic order of battle on a designated emitter.

ZIPPER Acknowledge radio transmissions with two clicks of the mike button.