
waitUntil {!isNil {BIS_ACM getVariable "initDone"}}; 
waitUntil {BIS_ACM getVariable "initDone"};

//ACM module parameters
[1, BIS_ACM] call BIS_ACM_setIntensityFunc;  
[BIS_ACM, 100, 150] call BIS_ACM_setSpawnDistanceFunc;
[["SFP_SWE"], BIS_ACM] call BIS_ACM_setFactionsFunc;
[0.3, 0.6, BIS_ACM] call BIS_ACM_setSkillFunc;
[0.2, 0.5, BIS_ACM] call BIS_ACM_setAmmoFunc;
["ground_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc;
["air_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc;
//  hint "ACM Module #1: Running.";
