OP Chapter 52 (pt 2)
Skapad av
SkaGGet
Startar 2015-07-26 20:00

i.imgur.com/fZVupJm.jpg

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OP Chapter 52
“What will be after heaven and earth and the whole world are burned? All the gods will be dead, together with the Einherjar and the whole of mankind. Didn´t you say earlier that each person will live in some world throughout all ages?"
- Gangler

The time is now and we need to act. As time has passed, the intel shows us that the insurgents are moving in closer and fortifying themselves within several keypoints. Our mission will be to smoke them out, clear the threat and be home by the time they will realize our strikes. It will take a lot of effort to break them, so the teams are picked based on their strength on doing so. High up in the chain of command we have Huassim Ali Lebrim, a warlord that have arisen from nowhere. So the intel on him is limited, meaning we have no location as of yet.

Mission 1; Gimle
28/6 - Almost success, several insurgents was left in hot zones, but the key points were done; the missing KIAs.
Mission 2; Brimir
27/07
Mission 3; Sindri
TBA


1. SITUATION.
In Al Rayak the situation is dire at the moment, civilians are facing the insurgents at a daily basis. Our missions are to ease the tension and to make way for the USarmy. We will not be welcome as a team, and we will have to work against the insurgents and at times even the civilians.
The insurgents have been aware of our presence and are now trying to find and take us out. We will not be welcome, and we will be searched for and that will make our tasks ahead harder.
a. Enemy Forces.
As per our first mission, we have seen several inf-insurgents and few mech. As we go further in, we will see more mech troops and the fight will be in their favor.
b. Friendly Forces.
At this moment we have USarmy at standby, otherwise there are no friendlies in the area. Civs är as friendlies.
c. Attachments and Detachments.
Heavy arty, heli and tanks inbound.

2. MISSION.
Search and Destroy, town Al Safyrah.
Hold and Defend, town Al Safyrah.

3. EXECUTION.
a. Commander's Intent
From command we are to take out the AA that have now moved to Al Safyrah, then our airsupport can aid us. Clear town and take out any threat that is inside. Defend until our armored can roll in.
Maneuver.
As of FOB Steven go East from Nab Aain, E.
As of FOB Martin go North from canal to Airfield NE.

CBRNE (Chemical, Biological, Radiological, Nuclear, and Explosive weapons)
We have implemented CBRN detectors in every soldiers kit, so if signal; gasmask on and report. The sound should be a high beeping sound and will be field-tested every mission before action. Look sharp for IEDs, they are known to be triggered from a triggerman; so keep an eye out for them as well. Little to none intel of Chem, Bio or Nuclear chemicals, but the detectors will alert on it aswell.

Rules of Engagement.
Our intelligence suggest that we must show strong force if met with any confrontation. Our ROE is simple, if a threat appears we will react, retrack, report and react again. We will not stand down.

Environmental Considerations.
Keep all vehicles on roads as the mountains will have a lot of IEDs. The IEDs count for roadblocks too, aswell as suspicious roadstops. If possible roadblock, IED, or other activity in front; step back, and from a new position go in strong. They try to mount and fortify in town, so roofs are high risk.

4. SUSTAINMENT.
N/A
5. Command and Control.
a. Command.

Command have command over 5 CO.
Commanding officer will have control of every team and their Teamlead.
Every Teamleader have a team of four, where at least one should be SiC.

ADMINISTRATION
- 4 FOB Andrew
At mission 2, there will be vehicles to drive for each team. All gear will be given before brief and as standard for each role.
Each team consist of; TML, Medic, MG and AT/Rifle.

Charlie 1 - 1
Teamlead
Operationen har redan varit
MG
Operationen har redan varit
AT/Rifle
Bestefar
Charlie 1 - 2
Teamlead
Operationen har redan varit
Medic
Operationen har redan varit
MG
Operationen har redan varit
AT/Rifle
Operationen har redan varit
Echo 1 - 1
Pilot (heli, transport+support/attack MELB)
Echo
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